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|Pub. Date||Edition||Publisher||Phys Desc.||Availability|
|2013||The nearly 35th anniversary ed.||Buena Vista Home Entertainment||1 videodisc (95 min.) : sd., col. ; 4 3/4 in.|
Wasatch County Library - Main Floor Childrens Area - Childrens DVD
E DVD Mup
|||50th anniversary ed.||Walt Disney Home Entertainment :||1 videodisc (ca. 96 min.) : sd., col. ; 4 3/4 in.|
When all the radishes suddenly disappear from the Gorg's garden, the civilization of Fraggle Rock nearly comes to an end. Who would have thought that the universe runs on radishes?
Gobo and Red find an ancient treasure map and go on a dangerous quest for untold riches. It leads them into the Gorg's castle and eventually to the treasure itself.
Gobo has always been the leader of the Fraggle gang, until Red challenges him. As a result they both get trapped by Junior Gorg, and Junior winds up in danger of losing both his ears—and his life!
The Fraggles set out to capture the full moon, that wondrous shining object that floats in their pond once every month. It starts out as just a game, until they actually capture it! Or do they?
Gobo has not received his usual postcard from his Uncle Travelling Matt. He eventually comes to realize that he must venture out into Outer Space to look for him—a trip that would terrify any Fraggle.
Boober learns how to deal with his paranoia. Marjory the Trash Heap, that advises the Fraggles, gives him a special hat to guard him from all ills—until he loses it!
A band of Travelling Musicians comes to Fraggle Rock to present an ancient Fraggle tradition—the Medley. Red gets carried away in her desire to participate and steals the Musicians' magic pipe.
Balthazar, tired of the responsibilities of being the oldest and wisest, says that he would like to be a carefree little baby, always always. Though warned about the power of an "always always", Balthazar insists that being a baby always, always is what he wants. He gets his wish and all is well until his friends need his help. / When Ditz discovers a lost piece to one of the children's puzzles, he thinks he's found a piece of the real sky. He...
Mrs. Zabarelli has been in charge of the town's Jingle Day Pageant for 49 years, but this year, she's put the show in the hands of her young student, Annie DeLoo. One by one the frustrated cast leaves until only Annie, Horton the Elephant and his son Morton are left to put on the pageant and make the sun rise on Jingle Day.
Balthazar, the undisputed leader of the toys, is generally believed to be afraid of nothing. But the dignified old bear has a secret—he's terrified of heights. When Felix the Climber, who was last seen climbing the rafters, is found stuck behind an old radiator, Balthazar must face his greatest fear in order to rescue an old friend. / To a toy, being plush is a state of mind. A toy who is plush is unbelievably cool, and Rugby naturally considers...
When Raisin accidentally tapes over one of the children's audio cassettes, the last thing she needs is Bratty Rat threatening to tell on her. She does everything possible to keep him from carrying out his bratty little threat, but in the end, he tells. But the consequences are not at all what Raisin expected. / The children set up an elaborate practical joke, using Hortense as an integral part of their Rube Goldberg-type mechanism. When they leave...
Max, the Grinch's dog, has saved a baby's life and won the hearts of everyone. Mayor Stovepipe invites the new hero to live in the mayoral mansion, leaving the Grinch alone, interviewing new candidates for a pet and not missing Max at all...maybe.
Mokey Fraggle goes off alone one night to paint a picture of a rare cave creature. She returns at dawn to discover that all the Fraggles now consider her their oracle—the new Trash Heap.
Hortense, the venerable rocking horse, has always been a worrier. But when she believes herself to be the getaway horse in a bank robbery, she does more than worry. In front of her concerned friends, she rocks madly, getting nowhere, until she falls over. Now they've all got something to worry about... / The Magic Fish is a fortune-telling game the children play. When they leave the room the clairvoyant fish, naturally, comes to life and starts...
The World's Oldest Fraggle introduces the Fraggles to a dangerous new game. They pass over the dreaded Echo Hole, to a special room where the Finger of Light chooses a ruler for the Fraggles. The new ruler finds out that power is tougher to handle than the Echo Hole.
The "House and Home Show" is coming to feature the super-tidy Jane Kangaroo, but young Junior has made their house an absolute mess. Enter the Cat in the Hat with the mighty Muckster, a cleaning machine that gets more powerful with each click of its dial (but never turn it to 6!). Jane naturally obeys the law of comedy, and nuttiness ensues as she turns the dial...
Fox in Socks and Mr. Knox have won a free trip to far-off Gazir! However, they must first claim their prize at the bureaucratic Travel Center, where they must endure Yertle the Turtle, dozens of civil servants, and worst of all, the Travel Poobah.
Mew wants to prove that he's not just a cat toy—he's a mouse! So, he runs away and moves into what he thinks is a mousehole. But it's not a mousehole. It's the tunnel which is set up for the children's electric train. When Rugby gets stuck in the tunnel trying to get Mew out before the train comes, Mew has to use his mousiest talent in order to get Rugby out. / Hortense is once again left out of the children's birthday celebrations. To make...